![]() ![]() However, lots of different elements can weaken a weapon, as they split the status chance. ![]() The first two primaries will combine, a third primary will apply after that and a fourth primary will combine with the third to create two secondary effects. Mods applied to a weapon are combined left to right and top down, with the weapon's inherent damage type applied last. ![]() For some enemies the effect is more useful than the base damage. The status chance of a weapon is the probability this effect will happen. There are also physical damage types, which don't combine.Įach element and physical damage has an effect (often called a proc) - for instance Heat can set the target on fire, Cold can slow them down, Impact can knock them over. The secondary elements have more pronounced rock-paper-scissors effects. There are primary elements and secondary elements, which are combinations of two primaries. This means that the strongest elements against a particular type of enemy will be weak against others. Elemental damage is basically a more complicated version of rock-paper-scissors. ![]()
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